My new book chapter, “The Immersive Hand“, just came out in a collection The Immersive Internet: Reflections on the Entangling of the Virtual with Society, Politics and the Economy published by Palgrave Macmillan.
“The Immersive Internet provides the first omnibus account of the emerging world-view of people who spend most of their quality time mediated by computer-based technologies. It should be taken seriously by anyone trying to design a liberal arts curriculum for Humanity 2.0.” – Steve Fuller
Edited by Robin Teigland, Associate Professor at the Stockholm School of Economic, and Domenic Power, Professor at Uppsala University, the collection includes an Introduction by Edward Castranova (author of Synthetic Worlds: The Business and Culture of Online Games), and an Afterword by Tom Boellstorff (author of Coming of Age in Second Life: An Anthropologist Explores the Virtually Human), as well as seventeen chapters covering themes such as Virtual Worlds and the Future of Human Identity (Richard Gilbert and Andrew Forney), Virtual Worlds as Radical Theater (Anthony Townsend and Brian Mennecke), Virtual Worlds and Indigenous Narratives (James Barrett), Inhabitants of Virtual Worlds, Players of Online Games (Antti Ainamo and Tuukka Tammi), Relationships, Community, and Networked Individuals (Rhonda McEwen and Barry Wellman), Understanding Internet-based Generative Platforms (Jonny Holmström), and other.